Phase 10
- Phase 10 Card Game Instructions
- Phase 10 Rules
- Phase 10 Dice Game
- Phase 10 Card Game App
- Microsoft Phase 10
Phase 10 is a dice game that follows a similar premise of Yahtzee, however, there are colors on the dice as well. As you work your way down the score card, you make combinations of numbers and colors. Making sets (of the same number/color) or runs (consecutive numbers). Phase 10 is another popular card game by Mattel, the makers of Uno. This card game resembles Rummy, but the main difference is that you have to complete 10 different types of match-ups or Phases, in order to win the game. The first player to complete all 10 Phases wins the game. Phase 10: World Tour. 348,574 likes 8,503 talking about this. Welcome to the fan page of Phase10! Play instant Phase10 to have instant fun and challenge millions of Phase10 fans worldwide online now! Phase 10 is a card game for 2-6 players. The goal of the game is to complete all ten phases, one round at a time. At the end of a round players will add up their score based on the number and type of cards left in their hand. The goal is to have the lowest score at the end of the game. The goal of Phase 10 is to be the first player to get ten varied phases with two sets of three, one run of seven, or seven cards of the same color. There are also two special cards. Wild cards can be used as a color card to complete a phase or in place of a number card. There’s also Skip cards that will force another player to lose a turn.
OBJECTIVE OF PHASE 10: Complete all 10 phases first
NUMBER OF PLAYERS: 2-6 Players
MATERIALS: Phase 10 deck (110 cards)
TYPE OF GAME: Rummy
AUDIENCE: 13+
INTRODUCTION TO PHASE 10
Phase 10 is somewhat like Uno but is more closely related to Liverpool Rummy. In Phase 10, there are 10 different matches or phases that must be fulfilled in order to win the game. This game was invented in 1982 by Kenneth R. Johnson and is now sold by Mattel. Like Uno, you are trying to shed all the cards in your hand, however, unlike Uno, this is done through melding cards into phases.
THE CARDS
A Phase 10 box consists of 110 cards: 2 reference cards, 24 x 4 number cards in red, blue, yellow, and green, numbering from 1-12 twice. There are also 4 Skip cards and 8 Wild cards in the deck.
Skip Card: This card forces the next player in the rotation to forfeit their turn. If it is the first card flipped over, the first player loses a turn.
Wild Card: These cards can represent any other card in a phase. However, it can not be reused.
PHASES
A Phase is a set of particular cards that fulfill the criteria for a particular phase. The cards must be revealed flat on the table for others to see. If you can not complete a phase in a single hand you must try again the next hand, you can not jump around phases. The hand is finished when at least one player either forms a phase or discards all their cards in hand. According to the official Phase 10 rules, the phases are as follows:
Phase 1: 2 sets of 3 (two 3 of a kind)
Phase 2: 1 set of 3 & 1 run (sequence) of 4
Phase 3: 1 set of 4 & 1 run of 4
Phase 4: 1 run of 7
Phase 5: 1 run of 8
Phase 6: 1 run of 9
Phase 7: 2 sets of 4
Phase 8: 7 cards of 1 color
Phase 9: 1 set of 5 & 1 set of 2
Phase 10: 1 set of 5 & 1 set of 3
Phase 10 Card Game Instructions
Set: A set is a group of cards of the same number, color does not matter.
Phase 10 Rules
Run: A run is a sequential set of cards, i.e. a run of 7: 2, 3, 4, 5, 6, 7, 8. Color does not matter.
THE PLAY
The game can accommodate 2 to 6 players. Pick a dealer, they shuffle and pass each player 10 cards, face-down. Keep your hand secret. The cards that remain form the draw pile. The top card is flipped over beside it, face-up, this is the discard pile. The player to the dealer’s left begins.
- Draw a card from the draw pile or discard. Add the card to your hand. Discard an unwanted card.
- Make a Phase. You must have all the needed cards in hand. Place the phase in front of you.
Play moves clockwise until someone completes a phase and goes out. The first player that goes out is the winner of that hand. The deal moves to the left at the beginning of a new hand. Cards are gathered, reshuffled, and hands re-dealt.
HITTING
If you hit you can get rid of 2 cards in hand during a turn. If you wish to hit, discard cards in hand by adding them to your phase or to another player’s already completed phase. This can be a strategic measure to use if you wish to be the first player to discard all your cards first that hand.
GOING OUT FIRST
Being the first player to go out in a round means you get to advance to the next phase and hand. Also, players who had cards remaining in their hand must add them up.
Number Cards 1-9: 5 points each
Number Cards 10-12: 10 points each
Skip Cards: 15 points each
Wild Cards: 25 points each
Gaining points is not ideal, the player in Phase 10 with the lowest score wins.
Phase 10 Dice Game
WINNING
Phase 10 Card Game App
Microsoft Phase 10
If at the end of a round there is only one player to complete phase 10, they are the winner. If multiple people complete phase 10, then points are used to determine the winner. In this case, the player with the lower score is the winner.